Any measure of playing style is only as good as what it can explain beyond player overall ability. If we apply this standard to playing style categories derived from basic match stats, how do they hold up?
Last week, I looked at whether basic match stats, like aces and minutes played per point, could help describe a player’s playing style. In this post, I expand on the set of style features and delve into the clusters of playing styles they reveal.
Recently, I’ve had a few posts on head-to-head effects. The biggest takeaway was one we probably all knew going in: Head-to-head effects may exist, but good luck finding them. With so many small sample sizes for most head-to-heads, we need a way to group ‘similar’ players. In this post, I look at whether categorizing players by playing style might be possible using basic match stats.